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Origen / Work / WorX № 01 · Featured Enterprise software

Software shipped,
relentlessly.

02.1 / Brief

WorX needed engineers who stay on the platform — a single team responsible for every surface they ship. We’re their development partner across web and mobile, retained from first commit through every release that follows.

WorX — featured FIG. 01 · Featured Web · Mobile · 2025 — ongoing
§ 02 The brief What they came to us with

A long-term engineering team for everything WorX builds — web and mobile, on the same cadence, in the same hands.

WorX wasn’t looking for a project shop. They needed a team that would treat the platform as their own: ship features, hold the codebase accountable, and stay around long enough to live with the decisions.

Two surfaces (web and mobile), one team, indefinite engagement. The kind of partnership where the value compounds the longer it runs.

§ 03 What we do Four disciplines
Product engineering

A senior team that stays on the platform from first commit through every release that follows.

Web development

The WorX web platform — admin, inventory, and operational surfaces shipped on a steady cadence.

Mobile development

Native-feeling iOS and Android, built so the field team has the same data the office does.

Maintenance & ops

Long-term ownership: performance, observability, and the unglamorous work that keeps software shipping.

§ 04 Outcomes Where it’s landed

In production across web and mobile, on a steady release rhythm. The partnership keeps moving — the WorX team gets senior engineers who already know the codebase, and the platform gets the long-running care that retainer engagements actually allow for.

§ 05 More from the project 3 images
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